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| MacAndrews | One of the clans of Bathynia. |
| MacClaren | One of the clans of Bathynia. |
| MacCulloch | One of the clans of Bathynia. |
| Macuin | One of the clans of Bathynia. |
| Macgregor | One of the clans of Bathynia. |
| Macleod | One of the clans of Bathynia. |
| A dangerous stormy sea north of Chaddamar. | |
Madrakia |
A Rukemian province. |
| A dense subtropical forested religion that lies between Eshtar and Vaul. | |
| Maersk | A town in the Kingdom of Anquar |
Mage Ale |
A thick, white herbal concoction that clears the head and boosts magic. |
Mage Lord |
Highest rank attainable within the Alliance. |
| Mage Madness | A very rare disease that affects only spellcasters. |
| A naturally occurring field of energy found throughout the Universe which can be tapped by conscious effort and used to affect the environment. | |
| God of quests, ambition, perseverance and survival. One of the Celestials. | |
| Magrakian | A stout, hardy humanoid race known for simplicity and friendliness. |
| Magrakian | The language of the Magrakians. |
| Magrakor | A nation in Aggradar, home to the stout magrakians. |
| Carrikosian silver coin. | |
| Mahsudi | One of the twelve provinces of the Padashan Empire. |
| Malagar | One of the eight ruling clans of Normidia. |
| Malidon's Remedy | A very common healing potion. |
| Mallius the Destroyer | A former member of the Order of the Drake... now a fallen knight and a renegade. |
| Mallosh | A dense green grass that exhibits psychoactive properties if smoked or eaten. |
| The name of the northern half of the eastern most mountain chain in Ithria. From Borrellish origins. | |
| Mandalar | A fierce warrior humanoid species that dwell in the remote wilderness regions of Qeshir. |
| Marauder | A specially trained and fanatically loyal elite warrior of the Chaddamar Theocracy. |
| Mariner's Eyes | An organization dedicated to collecting and selling informations about the people of Tyrrenkor. |
| Marsh Hawk | Small predatory birds common in marshes, bogs and other wetlands. |
| Maslen | A major town in the Padashan Empire. |
| Masquerade | The largest and most powerful underworld organization in the Sybren Imperium. |
| Two trees that grow in symbiosis, one inside the other. | |
| A jungle tree that produces edible and highly nutritious nuts. | |
| Medran | A major town in the Trossoli Dominion. |
| Megalodon | A prehistoric species of shark of tremendous size that still roams the waters. |
| The common name for the first and largest moon of Khoras. | |
| A dragon that dwells within the depths of the Barakose swamp. | |
| Mensark | One of the seven provinces of the nation of Magrakor |
| A field of magical study that deals with reading and affecting sentient minds. | |
| A seafaring human nation on the southwest coast noted for its strong navy. | |
| Large woods in Mercia which supplies that nation with lumber for shipbuilding. | |
| Mercian Red Oak | An Ithrian tree valued for its lumber which is resistant to hull worms. |
| A benevolent aquatic semi-humanoid race that dwell in large cities beneath the waves of the sea. | |
| A paradise realm in which the avarian god Arros dwells. | |
| A field of magical study that deals with altering the fabric of spells and the flow of magical energy. | |
| A naturally occurring crystalline compound that resonates when exposed to a magical field. This crystal can enhance mental concentration, aid in the focusing of spells and be used to detect the presence of magical energy. | |
Mindsoar |
A mixed drink that destroys ones sense of balance and intoxicates quickly. |
| Miner's Disease | A common bacterial infection which plagues those who work in mines. |
| Miradic Syndrome | A very rare disorder that afflicts only the most powerful mages and results in a gradual loss of spell casting ability. |
| A band of outlaws that elude authorities by dwelling in the Trackless Mire. | |
| One of the Elder Gods, the goddess of agriculture, nature and community. | |
| A swamp tree known to emit essence and distort nearby magical energy. | |
| Mishra | The common padashi word for the first meal of the day. |
| Large northern forest known for the collection of mist trees at its heart. | |
| Mist Horror | A rare gaseous creature that feeds on life. |
| A tree that grows in swamps and forests and generates a mist. | |
| A hard, black and rare metal also called Shadow Steel. | |
M'ktryk'ya |
Avarian architectural element. Literally, "high door". |
| Also called Sunder Shards. Rare enchanted crystals which store vast energies. Molari crystals are pieces of the original Core Crystal which was the main artifact from the Focusing. | |
| Molthir | The wealthiest noble in the free city of Ithell. |
| Monad | The smallest unit of Kalimuran paper currency, roughly equal to a single Drakkellian iron petty. |
| A desolate mist shrouded wetlands on the far eastern border of Anquar. | |
| Morgoth | Ruler of the city of Daetowa in northeast Aggradar during the Great War. |
| Morgull | Captain of the Rukemian Imperial Flagship |
| Morkhanin | One of the iron citadels of the Iron States. |
| Morlokk | A powerful and reclusive wizard that lives at the center of the Baen Desert. |
| The language of morphians. | |
| A rare race of metamorphic shapeshifters. | |
| Mouden | One of the iron citadels of the Iron States. |
| The largest body of land in the Captured Sea. | |
| A dwarven gold coin. | |
| Muddy Boots Inn | A cheap and disreputable inn of Zesrun. |
| Muddy Grounds | A vast region of mud fields southeast of Khenshire. |
| Mudfish | A giant fish that lives in shallow, muddy swamp waters. |
| Mumratusk | A dragon that lives in the Darijun Jungle of Qeshir. |
| Mura | A scavenger bird of tremendous size that lives in the western grasslands of Ithria. |
| Murky Lake | One of the independent towns of the Iron States. |
| Capital city of Kitar. | |
| Myrasen | The Prime Minister of Kalimura. |
Myratz Empire |
First empire of the Age of Dawning, formed by the Barakus Clans after their success in the Four Kingdoms War. |
| The rarest type of saurian and the only saurian subrace capable of learning magic. | |
| A nation of primitive people that live in the thick jungles and forests south and east of the Shattered Mountains. | |
| A race of primitive humans that inhabit the jungles of the southwestern peninsula. | |
| A strange aquatic creature which resembles a jellyfish with a hard crab-like shell | |
| A field of magical study that deals with foretelling future, scrying distant places and garnering knowledge about the Universe that is otherwise unknowable. | |
| Mytharians | A nomadic horse culture of the central plains of Qeshir. |
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This website was last updated March 31, 2026. Copyright 1990-2026 David M. Roomes.