The World Of Khoras - History

The Focusing

451 TIC - 469 TIC

"The single greatest spell that mortal man e'er conceived was the eldritch sorcery of the Alliance Mage Lords... that which is known as the Focusing. This imperial endeavor shows what wonders may be wrought when men of vision and men of power unite in common cause. It also reveals the folly of mortal man."

- Cal Tarik, Lore Master and Historian, Ithell

Historians mark the next age with the assassination of Emperor Thull XII in 451 TIC.. Shortly thereafter, the Alliance aided in placing Emperor Thull XIII on the throne. His first order was to release Alrem Evarel and through his career, he became known as Thull XIII, the Ambitious.

As Alrem was released from prison, his lab and research notes were also released. In the autumn of 451 TIC, in a large and elaborate ceremony held in the Emperor’s court, Alrem proposed his radical ideas for a second time. This time to the Alliance and the world : Alrem proposed that the greatest wizards of the Alliance unite their strength in concert for a single extra planetary spell. He theorized that the magical energy inherent in the sun could be focused from incoherent static into an endless natural resource of pure magical energy. This would result in augmented power for every mage on the planet. The idea of a cooperative spell was in keeping with the basic ideas that the Alliance had been founded upon. However, no cooperative spell of such magnitude had ever been attempted before. Despite this, the Alliance supported Alrem and diverted a great deal of wealth and manpower toward the project. Years of labor and countless experiments culminated in the single greatest spell ever created by mortals. It was to be called the Focusing.

In less than year, several key positions in the governmental structure had changed hands and funding for Alrem’s work was approved.

During this time, word had spread far and wide about the empire's grand scheme to command the very sun. The Traxx Legion did not believe that a spell of such magnitude was possible and, for the most part, did not concern themselves with the Focusing. The Irenni League, however, after sending ambassadors to the empire, studied what little information the Alliance was revealing about the Focusing. The League's most learned scholars determined that the scheme of the Alliance had merit and that there was considerable danger. The Irenni mages felt that the nature of the Universe should not be tampered with and the League begged the Empire to discontinue its work. The Empire ignored these requests and preparations for the Focusing continued.

In the border lands between the empire and Traxx there existed a large valley and region of hills known as Baen. The valley of Baen was dotted with numerous villages and near its center a town called North Aden. The town of North Aden was chosen as the site of the Focusing because of a small methkari mining operation which operated just outside of the town. The area was rich with concentrated deposits of methkari crystal. Alliance mages searched the area and found one particularly large concentration of methkari. The miners were ordered to clear away the rock exposing a single block of methkari weighing over 50 tons. This single massive crystalline block was chiseled and cut and polished down to perfection. This crystal, which was named the Core Crystal, would be the focusing element of the spell and would channel them cosmic energies involved.

Rather than go to the expense and trouble of moving the 50 ton crystal, Alrem decided to hold the Focusing right there in North Aden. He rather liked the beautiful valley and the seclusion away from imperial politics. He thought it would afford the Alliance the privacy they needed to work. A large castle was constructed around the block of methkari. This great hall, called the Assembly Hall, was constructed specifically for the casting of this one spell and it was here that the mages came together for their work. The Hall, the research and the training were all completed in the year 460 TIC.

The Focusing involved a gathering of about two hundred and fifty Mage Lords. All studied under Alrem in preparation for the spell. The mages were divided into groups and the casting became a monumental task of organization. Despite problems and setbacks, the Great Focusing began. It was calculated that the Focusing would require about ten years to cast. During those ten years the Mage Lords would live in the Assembly Hall and they would slowly focus the energy inherent in the star to a usable form. The Focusing actually began with a flashy ceremony in the winter of 461 TIC.

The Focusing was conceived by mortals... and mortal are imperfect creatures.

From the very beginning, divination spells, energy scans and other means of recording the progress of the Focusing did not match up exactly with projected statistics. As the years passed, the variations became more pronounced. The Mage Lords conducting the Focusing did not reveal these miscalculations to the Alliance or Emperor fearing that resources and funding might be terminated.

The Emperor, who was quite caught up in the fervor of magical superiority, ordered several other projects to be started. The second largest was the construction of a series of towers that would eventually have teleport gates built in to them, creating a network of teleporters connecting the farthest reaches of the Empire.

In 465, Uhshyba, an older Mage Lord, sensed anomilies in the energy patterns emitted from the sun. An abnormal energy was building up in the core of the star. After reviewing various reports, Uhshyba became alarmed at Alrem’s apparent lack of concern. Uhshyba believed that the Assembly Hall mages should tell the Alliance of the problems. He went directly to Alrem and threatened to go to the public if some action were not taken. It is interesting to note that, not only did Uhshyba disappear, but all of his friends and associates. Their bodies were never found. The Focusing continued to unravel.

Age
of
Dawning
Age
of
Thull
Rise
of the
Alliance
Age
of
Dreams
The
Focusing
The
Sundering
The
World
Storm
Age
of
Chaos
The
Great
War
Age
of
Sorrow
Age
of
Rebirth
Age
of
Legends

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