The World Of Khoras - Civilization - Nations

The Juenta Kingdoms

Proper Name The Juenta Kingdoms
Ruler Varies. See below.
Population 1,263,000
Demographics Human (Juenta) 70%, Human (Padashani) 15%, Human (Anquaran) 8%, Sea Gypsies 4%, Other 3%
Adjectival/Demonym Juenta/Juenta
Languages Juenta 80%, Padashi 17%, Other 3%
Capital City Varies. See below.
National Colors Varies.
Year Founded 2493 CY (formal alliance of kingdoms)
Currency Mixed.
Natural Resources Iron ore, granite, shale, cotton, rice, wool, lumber, fish, whales
Manufactured Goods and Major Exports Metal crafted items, quarried stone, foodstuffs, textiles, whale oil, whale blubber, fish
Wealth Average
Government Type Provincial Monarchies
Government Stability Very stable
Allies City of Salhanrasha
Enemies The Mytharians of the Wind Plains.
Technology Level Middle Ages
Primary Religion None
Other Religions Various
Climate Temperate
Approximate Land Area 670,000 square kilometers
Arable Land 41%
Terrain Coastal Grasslands and Hills


The Juenta Kingdoms are a collection of small city-states bound by common history, language and culture. For much of their history, they were independent of each other and often fought each other. However, external political and military pressures have caused these city-states to form an alliance. While the Juenta still see themselves as several separate kingdoms, to most of the world, these kingdoms form a single political and cultural entity.

The Juenta people are slender, brown skinned and have curly black hair, black eyes and large noses. They are a jovial, social, family-oriented culture fond of large dinners, elaborate dances, frequent celebrations and humor. They are distantly related to the Padashani.


The coasts of the Juenta homelands are dotted with rocky islands and bright sandy beaches. The broad grassy plains that stretch across most of the region boast rich black soil that is excellent for agriculture. Toward the interior, the ground rises up into gentle rolling hills which get higher and more broken as they flow into the rugged Fekwar Mountains.

Notable Fauna and Flora

The region is home to many unique animals. The grasslands are home to the ebu, a relative to the llama with a shorter neck and very long ears. The harothogg, with its massive frame and strong legs, is a favorite pack animal and plow beast. Both of these are hunted by packs of sheletars, lean fast vaguely cat-like creatures. The rivers are home to the legendary lightning fish (which can generate a blast of electricity to defend itself) and the giant river otters which prey upon them. In the high snowy peaks of the Fekwar Mountains are ice birds, large birds that carve out nests in glaciers. Kassar's Deep is home to countless types of fish and the Henari Sea is home to thousands of southern horn whales.


The central grasslands of this region have been inhabited since the dawn of civilization. Early nomadic cultures settled into simple agrarian villages ranging from the mountains to the coasts. Different terrains and resources led an early divergence of these cultures.

The Sundering struck with river floods, failed crops, terrible storms and land quakes. Years of hunger followed. Horsed raiders from the east began widespread raiding against the Juenta villages. The pressures of environmental and military threats led the Juenta to organize themselves into formal kingdoms, establish central cities and mobilize militias. At the time, there were thirteen separate Juenta kingdoms.

For centuries, the Juenta Kingdoms held their own against the mytharians and kept a wary eye on the north as the Padashan Empire grew. For the most part, the Juenta enjoyed many centuries of abundance and relative peace.

In more recent centuries, the balance of power shifted. Beginning three centuries ago, the Padashan Empire pushed further south. Eventually the empire conquered the Juenta Kingdoms of Kaldryn, Gallidus and Meriko and the separate Kingdom of Karoush (led by the city of Qazadeen). This aggressive imperial expansion was only halted at the Siege of Salhanrasha when Juenta forces came to the aid of Salhanrasha.

The ongoing threat of imperial occupation from the north led the Juenta Kingdoms to join together in 2493 CY and sign the Mercatura Pactum, a document which outlined a political and military alliance between the kingdoms. One of the first acts of the newly united Juenta Kingdoms was to establish Fort Jegorim. The fort was built at the mountain pass at the east to defend against mytharian raiders. The Dusty River is too wide for the mytharians to ford and the fortress sits at the only point where they can cross. Construction was completed in 2501 CY.

In 2516 CY, Juenta forces again fought side by side with the armies of Salhanrasha and defeated an imperial invasion. This led to a coup in the imperial capital, the rise of a new dynasty and more peaceful relations along the border.

With peace came trade and the opportunity for profit. There was a great demand in the southern imperial provinces for food, oil and other material goods. In the last century, the Juenta Kingdoms have expanded both their farming and whaling. A great deal of trade is now conducted between the empire and the Juenta Kingdoms, all of which passes through the city of Salhanrasha.

Twenty years ago, the eastern fortress of Jegorim was attacked by a rogue dragon. The dragon wiped out the militia stationed there and settled in the fortress, creating a lair in the ruined upper stories of the castle. The dragon attacked farms and devoured their livestock. The villages closest to the fort were quickly abandoned and refugees fled to neighboring kingdoms. Some ten years ago came the first report that a group of draconians (dragon worshiping saurians) had come to the fort to worship the dragon.

Despite no longer having any soldiers stationed there, the fort still continues with its primary function. The mytharians rarely attempt to get past the fort because of the dragon. Several raiding bands have attempted it and most have been incinerated by the dragon.


Each Juenta kingdom is ruled by a king and is politically independent of the others. Each king is supported by various advisors, councils and court officials. Some have formal documents outlining the powers of the king. However, beyond a few minor cosmetic differences, these kingdoms are remarkably similar.

All the Juenta kingdoms have signed the Mercatura Pactum, an official declaration outlining trade agreements and mutual support between them. It essentially says that trade shall not be restricted between them and that all shall come to the aid of one another in times of war.

Legal System

A number of magistrates, appointed by the king, hear and try a variety of cases ranging from domestic disputes to thievery to murder. Particularly heinous crimes or issues that affect the kingdom are overseen by the king himself.


Each kingdom maintains a militia that patrols the central town and surrounding countryside and villages. Average militia size is approximately 1000 men. The realm is doted by various castles and military keeps positioned at strategic points.

Important Sites and Unique Elements

Fort Jegorim
Fort Jegorim was a military stronghold that defended the eastern border of Juenta territory against the mytharians. Once a proud symbol of Juenta cooperation, it has since fallen to the dragon who has made its lair in the ruin. Supposedly there is a fortune of treasure in the fort.

Redfield is the village nearest to Fort Jegorim and was the first village to be attacked (and subsequently abandoned). Most of the buildings in this small village are scorched ruins. The village has a single inhabitant, a mad hermit who goes by the name of Barthos. Barthos returned to Redfield sometime ago, convinced that the treasure in the fort is his by right.

Agelon, Tesdrin and Delrak – Other abandoned settlements near the dragon’s lair.


The Juenta Kingdoms have excellent soil, abundant arable land, very good fishing and excellent hunting. Because of this abundance, the kingdoms have a veritable surplus of food which they export. Various grains, rice, vegetables, lumber, whale oil, textiles and other goods are shipped through Salhanrasha and up to the Padashan Empire.

In addition to trade with the Empire, the Juenta kingdoms trade by ship with Anquar, the island of Kasadem, the town of Jaruska and the Aswanar.


The Juenta are an energetic and social people. Their culture is filled with singing, dancing, festivals, humor and food. They are fond of colorful clothing, chiefly blues and greens and whites. Their militia men and hunters are known for skill with the bow and sling.

Woodworking is a common craft here. Most buildings are fashioned primarily of wood. Everything wooden is carved and decorated – houses, doors, ships, boats and even simple canes are carved with scrollwork and decorative motifs.


This is a culture that loves food and has an abundance of it. The Juenta will look for any excuse to throw a party and their parties always involve food. Some of common Juenta dishes include roasted lamb stewed in fine herbs, fruit compote of wine and cinnamon, pork in pastry flavored with juniper, capons filled with figs and jelly, stewed pheasant stuffed with a mash of honey roasted grapes and a variety of cheeses and flatbread cakes.


The Juenta have very little magic about them and produce very few mages. Only about 1 in 10,000 Juenta practice magic. To date, the region has produced no archmages.

The Juenta Kingdoms

Name King Population Notes
Herota King Hadi 380,000 The Kingdom of Herota is the largest of the Juenta Kingdoms and the city of Herota serves as an unofficial capital of the realm. It is the wealthiest and holds the most land. Herota is the agricultural center of the Juenta homelands and the largest exporter of food. It is home to many fruit orchards, vineyards and vast fields of grain and rice.
Gulhamat Queen Shiryala 285,000 The Kingdom of Gulhamat is the only Juenta Kingdom ruled by a Queen. Her king died unexpectedly from an illness some years ago. This kingdom is a major fishing and whaling center. While both Herota and Vasht conduct some fishing and whaling, such are the chief industries in Gulhamat. Most folk here earn their living by the sea. Sailors, boat crafters, ship builders, whalers, fishermen and cartographers can all be found here. Gulhamat maintains militia on both islands off its coast and patrol the waters against evil humanoids that dwell in the Illraxis forest and send raiding parties across the water in crude watercraft.
Balakrish King Mordan 208,000 The town of Balakrish was founded by the War Dogs mercenary company who fought at Salhanrasha and helped defeat imperial armies. As such, Balakrish maintains a very strong militia. It guards the border and deals with monsters and humanoid raiders coming out of the Illraxis Forest. The Kingdom of Balakrish has the closest relationship, both historically and economically, with Salhanrasha.
Savakhan King Qaderi 175,000 Savakhan is home to dense forests. It is a major forestry and lumber production center. It is also home to some of the finest herbalists and woodworkers in the realm. It took in a number of refugees from the east when Fort Jegorim fell to the dragon. It is home to a few elves who have settled here.
Paloshar King Farzod 130,000

Paloshar sits high up in the hills of the Fekwar Mountains. It operates a number of mines and quarries. It is home to miners and blacksmiths and stone cutters. A number of smithies are to be found in the city of Paloshar. Numeous hot springs can also be found in this kingdom.

Vasht King Razulipar 85,000

The Kingdom of Vasht is a grasslands region of hunters and ranchers. It is home to vast herds of goats and sheep. It is a poorer kingdom than the others. Many of its young sons were conscripted into service to serve at Fort Jegorim and it lost many of its sons when the dragon came. It is now home to the refugees who were displaced by that event. The dragon frequently picks of goats and sheep from the herds here and is a never ending problem for the Kingdom. Because of the frequent attacks from the dragon, many villages and farms have underground shelters. The town of Vasht has constructed numerous ballistae, both tower mounted and wagon mounted, that would be used to fend off the dragon. Thus far, the dragon has not approached close enough to the town of Vasht for these to be used.

Fort Jegorim None 0

This fortress was built to be a permanent military presence to protect the Juenta Kingdoms from raids and attacks by the mytharians to the east. While not originally one of the kingdoms, many farming villages grew when the fort tamed the region and made the area safe from mytharian raiders. These villages swore fealty to the commander of the fort who fancied himself the equal of the juenta kings. He was slain when the dragon came. After the dragon settled in the ruins of the fort, the villages were abandoned and the peasants and farmers fled, most moving to either Vasht or Savakhan. This region is currently unoccupied.

Travel and Distance

The Juenta Kingdoms have reasonably good dirt roads mixed with winding footpaths and trails through the hills that become fewer and more sparse toward the mountains. For more information, see the Travel and Distance page.

      Typical Travel Time
Route Terrain/Road Conditions Distance Walking Wagon/Cart Horse River Ship
Herota - Gulhamat Dirt Road 258 km 11 days 9 days 5 days    
Herota - Savakhan Dirt Road 232 km 10 days 8 days 5 days    
Savakhan - Vasht Dirt Road 225 km 10 days 8 days 5 days    
Vasht - Fort Jegorim Dirt Road 204 km 9 days 7 days 4 days    
Fort Jegorim - Paloshar Dirt Road 283 km 12 days 9 days 6 days    
Gulhamat - Balakrish Dirt Road or Sea 302 km 13 days 10 days 6 days   3 days
Salhanrasha - Balakrish Dirt Road or River 287 km 13 days 10 days 6 days 6 days  
Salhanrasha - Savakhan Dirt Road 882 km 38 days 28 days 17 days    
Gulhamat - Vasht - by ship Sea 520 km         6 days
Herota - Vasht - by ship Sea 230 km         3 days
Balakrish - Lair of Amarathea Forest, Hills, Mountains 337 km 43 days 63 days 12 days    
Salhanrasha - Lair of Allarixar Dirt Road, Hills, mountains 480 km 33 days 52 days 14 days    


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