Many and varied are the wondrous lands of Khoras. There are three main continents and numerous islands. In order of size from largest to smallest, the continents are: Ithria, Aggradar and Qeshir.
Ithria is the first and largest continent. It covers approximately thirteen million square kilometers ranging approximately 3,000 kilometers (north to south) by 5,000 kilometers (east to west). It is home to a wide variety of cultures and nations. From the icy northern peninsula of Borrell to the lush and tropical jungles of Karth, Ithria has everything - mountains, forests, deserts, polar wastelands, swamps, grasslands and even a few areas that were not formed by nature. Ithria boasts such wondrous spectacles as the Thunder Falls, the Skylance, the Shard Wastelands and the Smoking Valley.
There is a small amount of intercontinental travel between Ithria and the other two continents. For the most part, the other two lands are distant and legendary places that an occasional cargo ship will come back from with rare and exotic goods. Below is a brief description of the other two continents. For the most part, little is known of them behind sailors tales and legends.
Aggradar is a fabulous continent filled with diverse lands and people much like Ithria. It is about Ithria's size, slightly warmer and less populated. It is home to ten major political entities. Overall, Aggradar is a little less developed and a bit more "wild" with more desolate regions. It was once home to the vast Kythohan Empire which sprawled across the continent, but that empire was all but completely obliterated by the Sundering and the World Storm. The healing and rebirth of this continent has proceeded at a slower pace.
Qeshir is a continent about a third the size of Ithria. It is dominated by an enormous desert region which cuts the continent roughly in half. Other parts of the continent are a mixture of desolate plains, rocky wastelands, winding mountain ranges and thick rainforests. Qeshir is ravaged by a religious war. This holy war rages across much of the continent and has done so for generations. A large central empire struggles to conquer numerous tribes and clans of primitive societies that lie scattered about the rest of the continent. The Qeshirians take their faith very seriously and those that disrespect their gods are dealt with harshly.
There are numerous islands and island groups that lie between the three main continents. Some of these are home to fierce and primitive human tribes while others are jungle filled lands where monsters roam. A few of these islands are huge lands which are claimed and jealously guarded by the nearest political power. At the same time, there are hundreds of tiny uncharted and unnamed islands scattered about the seas that have never worn the footprint of any civilized race.
Ancient texts and whispered legends passed down through the generations speak of a fabulous fourth continent. This magical realm, smaller than Qeshir, was home to a race of mystical beings called the Yeth. The Yeth were benevolent, mysterious and immensely powerful, ruling over the entire continent for thousands of years. It was a land of wealth, high magic, advanced technology and abundance.
In the first few horrible days of the World Storm, the continent of Grallun was racked by landquakes and slammed by repeated tidal waves. Despite the Yeth's great magical power, the land of Grallun succumbed to the brutality and sank beneath the waves of the Great Western Ocean forever. Occasionally, artifacts from this legendary continent will wash up on shore or find their way into a pirate's haul.
The Map of Sarsyllen
Supposedly there exists a map of the lost continent of Grallun. According to legend, it was crafted by the scribe Sarsyllen before the Sundering. Many fake maps exist of the lost continent, but supposedly this was the most accurate map of the continent. Some believe it may even show the way to the location of where the ruined capital city now lies beneath the waves.
This website was last updated September 26, 2018. Copyright 1990-2018 David M. Roomes.