The World Of Khoras - History

The Irenni League

"Nobility, honor, civility, virtue and art - these things were born in the hands and hearts of the Irenni."
- Zevrin Essair, Rukemian Imperial Historian.

A Pre-Sundering Nation - Now Extinct

Ruler Various. King Cyri en Delhara  IV held the throne at the time of the Sundering.
Population 7,000,000
Demographics Human 100%
Languages Irenni 80%, Traxx 10%, Thullian 10%
Capital City Se'auri (Population: 249,000)
Year Founded 151 Before Thull
Year Expired 712 Common Year
Currency Irreni
Natural Resources and Manufactured Goods Wheat, apples, onions, art, quarried stone, lumber, sheep, 
Wealth Wealthy
Government Type Monarchy
Government Stability Stable.
Allies Traxx Legion
Enemies Thullian Empire
Technology Level Middle Ages
Primary Religion Barrinor
Other Religions Miscellaneous other cults.
Climate Temperate to subtropical
Terrain Coastal Forest and Mountains

Description

The Irenni League was an idyllic society of philosopher kings, court magicians, wise priests, skilled healers, artisans, craftsmen, bards and chivalrous knights. It was a realm of culture, civility and tolerance which held sway throughout the north. This has been passed down through the ages to modern civilization and can be seen in the Arkalian chivalry, Corvenian magic, Vogue art and Normidian resolve. (The militant state of Vorrik is a cultural transplant from the southern Thullian Empire).

History

Following the religious and political turmoil which resulted from the collapse of the Myratz Empire, the Irenni League formed in north central Ithria from merchants, travelers and craftsmen who believed in the value of their own hard labor rather than unseen deities. A few nobles from the empire who had escaped with their lives established small cities and these banded together to form a loose association starting in 151 BT.The Irenni League  formed in northern Ithria.

Between 150 BT and the fourth century, the Irenni League swelled in size and strength, absorbing and allying itself with the hundreds of tiny towns and villages across northern Ithria. The Irenni League reached its peak in the fourth century shortly before the Focusing began.

After the Sundering, the Irenni League fought in the Great War against the Traxx Legion and the Thullian Empire until its final defeat.

5 CY Irenni League declares war against the Empire
43 CY Irenni mining settlement of Mord relocates to a large series of caves to escape brutal imperial attacks.
62 CY

Irenni League develops the morphians.

170 CY

Stiffening epidemic in some eastern Irenni towns.

232 CY

Sager's Folly

292 CY

Irenni forest communities band together in the Grand Wood for protection.

628 CY

Irenni League begins siege of the Citadel.

629 CY

Irenni siege captures the Citadel.

658 CY

Ogres and orcs descend from the mountains and capture the Citadel from the Irenni League.

689 CY

Irenni League loses a major battle to the orcs at the Battle of Seven Hills.

712 CY

Irenni League capital is razed by bands of ogres and orcs. the League breaks up into many smaller groups.

Government

Irenni was a classic monarchy ruled by a line of philosopher kings who were aided numerous councilors and sages.  It was an idyllic society ruled by wisdom and tempered by honor. Literature from this age speaks of public assemblies, volunteer work groups and cities that were virtually free from crime and poverty.

Legal System

Very lenient laws and system of courts ruled by sages and wizards who used magic to determine the truth. Punishment usually consisted of fines, community service and re-education.

Military

Despite a soft culture, the Irenni league had a formidable military structure consisting of a small fleet, several thousand common footmen and archers. However, the first arm of the military was the knights - a large group of some 2,000 heavily armored mounted cavaliers. 

Economy

The economy of the Irenni League was strong and varied with arts and crafts from across its realms.

Social

History portrays the Irenni as a somewhat soft-hearted people more interested in the art of magic than its power, more interested in matters of culture, art and faith than territorial expansion or political power.

Cities, Towns and Villages

Village Name Population Notes
Maruva 29,600 x
Ithoden 14,500 Ruled by Baron Kair.
Strathon 12,300 Closest major city to the Irenni capital. When the capital city was destroyed, most refugees fled to Strathon.
Esprar 11,700 x
Drumlin 8,200 x
Elryna 6,300 x
Olruch 4,900 x

This website was last updated November 26, 2017 . Copyright 1990-2017 David M. Roomes.

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