|Ruler||Jhad Daheni ibn Senada|
|Demographics||Human (Padashani) 71%, Human (Southerner) 12%, Human (Anquaran) 4%, Mandalar 5%, Other 8%|
|Languages||Padashi 70%, Southern 15%, Quaryn 5%, Mandalar 5%, Other 5%|
|Nationality||The Great Padashan Empire|
|National Colors||Tan and black|
|Year Founded||790 CY|
|Natural Resources||Iron ore, copper, sandstone, gold, precious stones, marble, camels, nupar oxen, hamalka|
|Manufactured Goods||Metal goods, weapons, armor, pottery, woven rugs, tapestries, es, tea, coffee, herbs, dates, almonds, figs, olives, garlic, potatoes, palm trees, upine trees|
|Government Type||Imperial Autocracy|
|Government Stability||Very Stable|
|Walled||Yes. Inner and outer stone curtain wall.|
|Technology Level||Middle Ages|
|Primary Religion||Hramish (Official State Religion)|
|Climate||Temperate to subtropical|
|Terrain||Arid rocky hills and highlands|
|Province||Imperial Province of Hirodatha|
The town of Visaal is a major trade center built around a busy sea port. It also sits on the Great East Coast Road, a major trade road that runs from the southern city of Qazadeen to the capital city of Aramanda. Caravans pass through Visaal regularly, carrying iron ore and metal goods up from Qazadeen and food and textiles back south.
The town of Visaal enjoys enough rain to grow its own crops. It also fishes the waters of the bay heavily. Visaal has some mineral resources and carries on a number of crafts and trades. Ships laden with goods arrive in port to trade. All of this makes Visaal a wealthy and self-sufficient city.
The Guild of the Crescent Moon
A number of economic guilds thrive in Visaal. Chief among these is the Guild of the Crescent Moon which handles imports and exports, but also acts as a coin changer, money lender and bank. Because of its extensive dealings with foreign ship captains and foreign goods, the Guild of the Crescent Moon gives much better exchange rates to outlanders than its smaller competitors.
The House of Seven Blossoms
A large and popular inn that serves meals, drinks and has two dozen rooms for rent. It ‘s main common room has many partitions and private side rooms. It is known for its very fine gramash. Run by a brother and sister, Nassir and Yasneena.
Karnath’s Fine Elixirs
Karnath’s shop sells all manner of alchemical ingredients, potions, salves, balms, poultices and such. He has a medicine for almost every conceivable ill. He also makes and sells various charms and talismans. Finally, he has an extensive library and map collection, though he rarely sells any of his books or maps. He occasionally will trade a map for some treasure or pay good coin for a new book.
The Nine Veils
A tavern which is also the base and headquarters of the Visaal thieves guild. Run by a guild master named Jormund.
Halls of Healing
A hospital connected to the Visaal Temple of Hram. The priests of Hram tend to the sick and wounded here using various healing herbs and medicines.
The Main Market Square
A huge hexagonal shaped plaza where buyers and sellers meet once a week. This market square sells everything from food to slaves.
The Tower of the Illustrious
The Illustrious is the name of the local wizard’s guild and this is their tower. It’s a small guild with only seven full members. However, it does have several apprentices and dozens of guards and servants. All of them live within the walls of this massive tower which is sixty feet across and eight stories tall. The front door is dominated by a massive copper face. If someone approaches the door, the eyes of the face will open and it will ask “Who comes to the Tower of the Illustrious?” The guild leader is Arshand the Magnificient.
This web site last updated Thursday, March 9, 2017. Copyright 1990-2011 David M. Roomes.