The World Of Khoras - Civilization - Nations - Myria

Gods of the Gethyan

Overview of Gethyan Religion

The Gethyans see everything in four layers within the whole. The jungle itself is four levels:

  1. The ground under foot, the caves and the darkness below
  2. The forest floor, the cave entrance
  3. The trees and branches above
  4. The forest canopy (and the endless sky above).

They see life as four layers.

The first step of life is birth and disorientation. This is a usually a period of two years. Nothing is expected of them at this point of their life, except to learn about their new bodies.

The second step is of becoming an individual. This process will usually take someone till his or her 16th year of life. During this phase, the young Gethyans will be encouraged to learn about the life around them and who they are.

The third step is of living. This normally will take someone through to his or her 35th year of life. This is when the Gethyan becomes a contributing factor to the tribe.

The fourth step is being an elder. This will last them for the rest of their life. The Living have the children, but the elder raise them, for the Living do not have enough experience in life to do this yet.

Gods of the Gethyans

Uaht’a’hau is the Great God, the One God who oversees all the others. Tesh’ah and Oks’oh’aah are High Gods, Ge’ara and Teara’now are lower gods

Uah'ta'hua

The God of The Jungle Overall. Uah’ta’hua is the jungle. He is everything. The four aspects of Uaht’a’hau are Life, Death, Plants and Animals.

Tesh’ah

God of Birth. Healing, Harmony, Protection. Tesh’ah is the creation of all life. Tesh’ah is the counterpart of Oks’oh’aah. Without one, the other could not exist.

Ox’oh’lae

God of the Afterlife, Death, Knowledge, Magic- Ox’oh’lae is the gatekeeper of the afterlife. Ox'oh'lae is the counter part of Tesh’ah. Without Ox'oh'lae claiming old souls, teaching them, and giving them back to Tesh’ah, the cycle of life could not continue.

To the worshipers of Ox'oh'lae, death, afterlife and undead are all holy, not evil. The dead are to always be given words of departing. The ones killed would not die if Ox'oh'lae was not ready for them and the ones that are saved could not be saved if Ox'oh'lae was calling them.

Death is very natural and comes to all. Without death, there could be no life. The decay after death brings life. After death, all things (people, plants, animals, everything) go to the Forest of Waiting. In this afterlife, there is no need to sleep or eat. Time is spent exploring, traveling and learning. That’s why we know some things with out learning them in this life. Everything remains in the Forest of Waiting until called by Tesh’ah to return to the Jungle of Life (often referred to as the Jungle of Death by worshipers of Ox'oh'lae.

The Jungle of Waiting is seen as having four steps as well. These steps mirror the steps within the Jungle of Life. First is disorientation. Second is learning how to navigate the Jungle of Waiting and becoming a new individual. Third is traveling, learning and exploring. Fourth is teaching other new comers and thus preparing to return. The time frame for each in the Jungle of Waiting varies greatly.

Animations are on loan from Ox'oh'lae for the faith that has been shown. The essence is done with the form and completed its cycle. The shell is empty. An essence from the Jungle of Waiting will be assigned as caretaker of the animation for as long as it is needed.

It is considered bad mojo to create more animations than one can control. That would bind an essence to be caretaker for an uncontrolled time, not allowing them to return to the Jungle of Waiting to continue the cycle.

Ox'oh'lae is often seen represented as an ant for decay and a bat for the afterlife.

Ge’ara 

God of Plants, Land, Water, Caves, Safety, Darkness

Teara’now 

God of Animals, Strength, Luck, Risk, Light

Status symbols of the people

Hairstyle

Warriors wear their hair in mohawks. Longer mohawks indicate greater status as a tribe’s warrior. Warriors will paint themselves for battles and great hunts.

Holy men wear their hair long, in a single braid. The longer the hair, the closer the holy man is to his god. Piercing is a common practice of the holy men.

Shaman will pluck their hair, all except for a patch in the back top of the head that is worn in a topknot. The longer the topknot the greater the shamans communication with the spirits. Shaman will often file their front teeth to points.

Scouts pluck their heads bald. Scouts will also wear paint when going on missions.

This website was last updated April 1, 2017 . Copyright 1990-2017 David M. Roomes.

Contact Webmaster